Marlow is a smartphone game that utilizes device orientation detection. Marlow is a Marshmallow who wants to become a S'more. To succeed, he must collect two graham crackers and a square of chocolate while avoiding cactuses.
Step 1: Game wireframes created
Step 2: Initial character sketches completed
Step 3: Characters and backgrounds imagery created
Step 4: JavaScript and Zim.js canvas framework used to code app
Step 5: GitHub and PhoneGap Build used to compile app